Campañas |
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UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Within each species there are often freakishly strong and powerful aberrations born through seemingly blind chance. Successful servants of chaos can find their bodies shifting and growing as these latent traits are brought out. The Hell Crab is a powerful example of the potential all Evil Crabs carry inside them.
Notas Especiais: Esta unidade pode moverse na auga profunda sen ser vista, sen precisar aire da superficie.
Avanza dende: | Evil Crab |
---|---|
Avanza a: | |
Custo: | 40 |
HP: | 50 |
Movemento: | 10 |
XP: | 150 |
Nivel: | 2 |
Aliñación: | caótico |
ID | EE Greater Crab |
Habilidades: | mergullo |
pincers folla | 10 - 3 corpo a corpo | ||
evil eye frío | 4 - 4 a distancia |
Resistencias: | |
---|---|
folla | 30% |
perforación | 20% |
impacto | 0% |
lume | 10% |
frío | -10% |
arcano | -40% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 3 | 40% |
Arrecife costeiro | - | 0% |
Auga profunda | 2 | 40% |
Auga superficial | 2 | 40% |
Bosque | 4 | 30% |
Braña | 2 | 40% |
Castelo | 3 | 30% |
Chaira | 3 | 20% |
Colonia de cogomelos | 4 | 30% |
Conxelado | 5 | 10% |
Cova | 4 | 30% |
Infranqueable | 100 | 10% |
Intransitable | 100 | 10% |
Montañas | 100 | 20% |
Outeiros | 5 | 20% |
Vila | 3 | 30% |